Jul 222012
 

Game designer Jane McGonigal gives a fascinating TED talk on how video games can have a real, positive impact on people’s lives as she compares deathbed regrets to the reported benefits of playing a simple game. In the talk, McGonigal reveals that she suffered a severe concussion or traumatic brain injury and used a simple game she designed (SuperBetter) to help cope with her symptoms while healing.

I was quite inspired by McGonigal’s enthusiasm and confidence that video games can be a source for good in our lives. I’ve gotta check out her book Reality Is Broken: Why Games Make Us Better and How They Can Change the World (AMZ).




A visionary game designer reveals how we can harness the power of games to boost global happiness.

With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games.

List Price: $26.95 USD
Kindle Edition: Check Amazon for Pricing Digital Only

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