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16 results tagged Cairn_RPG x
  • Running Into the Odd : rpg
    June 17, 2023 at 10:27:42 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.reddit.com/r/rpg/comments/8hm5r1/running_into_the_odd/
    Into_the_Odd Cairn_RPG TTRPG
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    https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS8yMDQyNzA5LnJzcw/episode/QnV6enNwcm91dC0xMzAxMDE4OQ?ep=14
    June 17, 2023 at 7:49:00 AM PDT * - permalink - archive.org -
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    - https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5idXp6c3Byb3V0LmNvbS8yMDQyNzA5LnJzcw/episode/QnV6enNwcm91dC0xMzAxMDE4OQ?ep=14
    TTRPG Cairn_RPG Yochai_Gal
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    Cup of Little Maws by JunkyardTornado
    June 13, 2023 at 5:18:57 AM PDT * - permalink - archive.org -
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    - https://junkyardtornado.itch.io/cup-of-little-maws
    Cairn_RPG adventures
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    Cairn: Palace on the Pink Waves [OSR] - YouTube
    June 7, 2023 at 7:35:18 AM PDT * - permalink - archive.org -
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    - https://www.youtube.com/watch?v=SN-XojmoBv8
    Cairn_RPG gameplay
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    Time, Gear & Skill: A Different Approach To Skill Checks – Dice Goblin

    Performing actions involves time, gear, and skill.

    Generally, if you have none or one of the three, a task is impossible.
    If you have all three, you do not need to roll – it just succeeds.
    If you only have two, the task might involve a Save, with time or your gear being at stake if you fail.
    Environmental factors/opportunities might act as a substitute for gear or skill.

    Example: Lockpicking
    Lockpicking a door requires no roll if you are skilled at lockpicking, are not in a hurry and have lockpicking tools available.

    Lockpicking a door might require a DEX Save if you’re in a hurry yet have the skills and tools, with the risk being not finishing the task in time. It could also involve a WIL Save if you have time and skill, yet no tools, with you trying to improvise your tools.

    Lockpicking a door is impossible with only one of the three:

    You could stare at a lock all day with all the time in the world, but without gear and skill, nothing is going to happen.
    You could be a skilled lockpicker, but in a hurry and without tools, there’s not much you can do.
    You might have lockpick tools, but without the time to figure out how to use them, there’s no way you’ll manage it without skill.

    June 4, 2023 at 1:02:23 PM PDT * - permalink - archive.org -
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    - https://dicegoblin.blog/time-gear-skill-a-different-approach-to-skill-checks/
    Cairn_RPG
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    Cairn Crash Course | Widdershins Wanderings
    • 💡 Characters in OSR games earn originality through surviving and being successful.
    • 💡 OSR games focus on discovery through interaction and investigation rather than relying on dice rolls for spotting traps or enemies.
    • 💡 Social skills and checks are generally not used in OSR games, encouraging player investigation and figuring out how their characters interact with the world.
    • 💡 Game masters in OSR games are expected to act as neutral arbiters, using mechanics like reaction rolls and morale checks to maintain neutrality.
    • 💡 Combat in OSR games should be avoided or fought unfairly, and it is considered a fail state. Players are encouraged to find alternative solutions to obstacles.
    • 💡 OSR mechanics include roll-under attribute checks, X-in-6 chances, reaction rolls, and morale checks.
    • 💡 Cairn is an OSR game with frequently asked questions regarding HP (hit protection), critical damage, armor benefits, scars, and differences between NPCs and PCs.
    • 💡 In Cairn, there are saves instead of ability or skill checks, and the focus is on teamwork, planning, caution, and critical thinking to overcome obstacles. Difficulty is not a factor in determining odds of success.
    June 4, 2023 at 12:38:35 PM PDT * - permalink - archive.org -
    QRCode
    - https://widdershinswanderings.bearblog.dev/cairn-crash-course/
    Cairn_RPG rules
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    A Day In Millburg - The Crystal Viking Podcast | Podcast on Spotify
    June 4, 2023 at 11:39:10 AM PDT * - permalink - archive.org -
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    - https://open.spotify.com/episode/3Z6nRx5GlED3W14DM6aDu4
    Cairn_RPG gameplay
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    Interview with Yochai Gal - Designer of the rules-light table-top RPG Cairn - YouTube
    June 3, 2023 at 6:31:43 PM PDT * - permalink - archive.org -
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    - https://www.youtube.com/watch?v=P3iydT08EyE
    Yochai_Gal Cairn_RPG
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    Stat Word Games – DREAMING DRAGONSLAYER
    June 1, 2023 at 6:10:35 PM PDT * - permalink - archive.org -
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    - https://dreamingdragonslayer.wordpress.com/2020/03/21/stat-word-games/
    Cairn_RPG Bastionland Into_the_Odd
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    Advantage and Impact – DREAMING DRAGONSLAYER

    Good discussion on why adv/disadv not in the dice--it's in the impact of the decisions.

    Say player wants to climb a steep wall to get to the top.

    He can climb by hand. If he fails, he falls to his death.

    He can climb using a grappling hook and rope. If he fails, he gets jarred by a brief slip and loses a bit of gear but is able to continue the climb to the top.

    The consequences of his approach, the decision he made, impact the outcome, which amounts to gaining and advantage from using the grappling hook.

    Mechanics are the same/similar but the consequences might be much better (adv) or worse (disadv) based on how smart or dumb you approach the obstacle. So a fail on a hand climb, you may fall to your death; a fail on a grappling hook climb may be you slip a few feet, jarring your pack and losing an item. Your approach matters, the fiction matters, the consequences of failure should be the difference and reflect how well or poorly you approached the problem.

    June 1, 2023 at 3:07:34 PM PDT * - permalink - archive.org -
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    - https://dreamingdragonslayer.wordpress.com/2020/03/28/advantage-and-impact/
    Cairn_RPG Chris_McDowall Bastionland DM
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    BASTIONLAND: Difficulty in Bastionland

    Distillation Method
    Replace multiple rolls with one roll
    Replace rolls with interesting decisions
    Replace modifiers with dice variation
    Replace mechanical effects with diegetic effects

    June 1, 2023 at 1:42:39 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.bastionland.com/2020/03/difficulty-in-bastionland.html
    Cairn_RPG Bastionland Chris_McDowall
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    Cairn Generation - Google Sheets
    May 25, 2023 at 2:59:04 PM PDT * - permalink - archive.org -
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    - https://docs.google.com/spreadsheets/d/1p1eKHce094j627mu9eb9266rSMEzD8xr9ZDX2T8VODk/edit#gid=0
    Cairn_RPG
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    Where the Wheat Grows Tall + PDF
    May 22, 2023 at 6:41:22 AM PDT * - permalink - archive.org -
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    - https://www.exaltedfuneral.com/products/where-the-wheat-grows-tall-pdf
    TTRPG module Cairn_RPG
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    Barrow Delver by ManaDawn Tabletop Games
    May 19, 2023 at 10:49:31 PM PDT * - permalink - archive.org -
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    - https://manadawnttg.itch.io/barrow-delver
    Cairn_RPG
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    Use Cairn to Design Your RPG - YouTube

    Amazing discussion of Gal's history, passion, and opinions about TTRPG and game design. What a fascinating man.

    May 17, 2023 at 8:22:23 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=DrnucqJXuSo
    Cairn_RPG Yochai_Gal
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    D&D 5e has too many rules. - YouTube
    May 14, 2023 at 7:58:46 PM PDT * - permalink - archive.org -
    QRCode
    - https://www.youtube.com/watch?v=FGyB4Y4pFP4
    Cairn_RPG
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