He suggests hits instead of hit points, which translates to dividing HP by 10 (round up). Each class will have
Really good summary of easy/good tactics.
Melee occupy party
archers attack from cover, focus on what can damage them
mage with 3 crowd control spells
Transcription of spells is...imperfect...so your mileage w/ a spell may vary. That is one way to handle over-powered.
Old School Essentials