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    "You shouldn't use DnD for narrative campaigns." - YouTube
    • 00:00:00 📜 Discussing the Use of Narrative Mechanics in Dungeons & Dragons

      • The debate over whether rule systems significantly impact gameplay experiences.

      • Brennan Lee Mulligan uses D&D 5e for a narrative-heavy campaign, sparking controversy.

      • The long-standing debate about whether the system or the players and content are more influential on gameplay.

      • Personal viewpoint suggests that system does matter, but its impact varies with group dynamics and adventure quality.

    • 00:02:00 🎭 Brennan’s Perspective on D&D Mechanics

      • Analyzing Brennan's unique interpretation of D&D's mechanics in relation to narrative storytelling.

      • Brennan compares using D&D mechanics to cooking tools—emphasizing that mechanics should not dictate the game’s narrative focus.

      • He expresses disinterest in combat mechanics, preferring to concentrate on emotional storytelling and character development.

      • There's a notion that rules can both define and deflect focus from what a game is truly about.

    • 00:04:00 🔍 The Role of Abstraction in Game Mechanics

      • Exploring the idea that mechanics serve as abstractions that shape gameplay rather than define it.

      • Mechanisms in games simplify complex actions for smoother gameplay but can also lead to oversimplification.

      • Example of Mothership and its absence of stealth mechanics to encourage deeper player engagement in hiding.

      • Important to distinguish which rules enhance gameplay interactions and which may hinder storytelling.

    • 00:06:00 ⚖️ Balancing Game Mechanics and Storytelling

      • Understanding the balance between existing mechanics and the narrative experience in games.

      • Acknowledgment that D&D’s heavy focus on combat may shape its game identity significantly.

      • Contrast between old and new D&D systems regarding combat complexity and narrative impact.

      • Brennan’s use of D&D aligns with his narrative goals, highlighting that personal preferences in systems can lead to effective storytelling.

    August 2, 2024 at 8:23:14 AM PDT * - permalink - archive.org -
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    - https://www.youtube.com/watch?v=7UIPeQ6G6hI
    DM DnD Questing_Beast
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