๐ฎ Pathfinder can feel like an MMO with repetitive optimal actions, leading to boredom for players.
๐ง The illusion of choice exists in both Pathfinder and D&D, where options are limited by game designers.
๐ฝ๏ธ Feat choices in D&D may seem varied, but some options are clearly better for combat optimization.
๐ญ Characters in Pathfinder and 5E often become similar in terms of combat optimization at higher levels.
๐ Cutting a pizza into smaller slices doesn't give you more pizza; similarly, smaller choices in character building don't significantly differentiate the characters.
โ๏ธ Total party kills are rare, thanks to increased healing capabilities in newer editions of D&D.
๐ Different RPG systems have varying combat mechanics, but the end result is usually the same.
๐ฒ Ability scores in D&D offer small bonuses that don't make a significant difference in gameplay.
๐ Pathfinder and 5E are not the only options; there are other systems like Old School Essentials, Five Torches Deep, Lamentations of the Flame Princess, and 5E Hardcore Mode that offer different gameplay experiences.
๐ Professor Dungeon Master appreciates the support and hopes viewers can take something away from Dungeoncraft.